Blog Assignment 2

Hey North House for the Week Two Blog Assignment I am sharing with you a video I found about What’s it’s like Dating a Videogame Character. Love is described as being complex and this video is a perfect example of that definition. If people are willing to play video games in which they live virtual lives, what is stopping others from looking for romance in a virtual game? After you’ve watched the video check out the prompt below.

Prompt: Are there boundaries to what counts as a romantic relationship? Is all love the same?

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34 thoughts on “Blog Assignment 2

  1. In Nick’s introductory paragraph he mentions that “Love is described as being complex.” and to add on, love does have a various amount of meanings, but that meaning is entirely up to an individual. Love could just be a feeling/emotion or it could be an action and most of the time it is both. In the video, “What It’s Like to Date a Video Game Character” it discusses how people, mainly women are playing a simulated dating app where the objective is to fall in love. It is another way to gain romantic satisfaction. These women “date” these virtual characters and their decisions in the game affect the plot and the fate of their relationship.

    To me, this app just seems like another form of entertainment. I have absolutely no idea how these women are actually falling in love with these fake characters, but everyone has their own way of doing things. The regional manager of Cybird, Lena states, “I personally feel that this is just an evolution to the romance novel genre.” and that was exactly what I was thinking when watching the video. To answer the prompt, from the way I see it, there IS a boundary as to what counts as a romantic relationship. I know it is common for people to fall in love with characters simply because they really admire them for certain qualities or they fill in a hole they are lacking in their real lives, but TRULY falling in love with a fake character? I think that is where you draw the line. As I mentioned earlier, love has multiple meanings and so no, not all love is the same. Love is very complicated topic. People have their own ways to feel, interpret, and express it.

  2. The video, “What it’s Like to Date a Videogame Character” describes how women like Ayaka are falling in love with videogame characters. The objective of these games are to fall in love and simulate a dating scenario.

    To answer Nick’s question, I think there definitely are boundaries as to what counts as a romantic relationship. The game described in the video is what it is, a game. It isn’t a real romantic relationship, only a depiction of what a real relationship or courtship could be like. This is where I would draw the line of what counts as a romantic relationship.

    I agree with Jaydalynn B. when she says, “people fall in love with characters simply because they really admire them for certain qualities or they fill in a hole they are lacking in their real lives.” These games are focused and targeted on romance and when women feel like they’re falling in love, the games are simply hitting their targets and completing their objectives. As Lena the regional manager at Cybird said players can “feel like it could happen to them outside of the virtual world.” Women playing these games are simply satisfying their hunger for romance.

    So is all love the same? When I look up the word “love” there are multiple definitions. When I think of how to describe “love” I think of multiple ways. Like Jaydalynn B. I think there are multiple definitions of love. I don’t think “love” is all the same. I love my family differently than I love this pumpkin spiced latte I’m drinking. Are the women playing these games really in love? I don’t think so. I think that they’re in love with the idea and the feeling of being in love. I also think that these games taint women’s ideas and expectations of love and being in love.

  3. In the video What It’s Like to Date a Video Game Character, is something that leaves me speechless. To be in a relationship with a fictional character is just nonsense. That is not a relationship that is obsession. Yes, love is complex but it needs to be mutual between two living and breathing people, not a living breathing person and character made of pixels. I completely agree with Jaydalynn, it is just another form of entertainment. There are certain aspects of a relationship that should be shown like, being able to see one another face to face and not face to screen. Yes everyone has their own views on what love is but dating a fictional character from a video game is just taking it too far.
    Yes there are certain boundaries that should not be crossed but people do. As the young girl who was in love with the video game character said, when she goes to real life meetings with people who play the same game, those other girls are also in love with the same character. That is just something a real life relationship doesn’t allow. If another girl was in love with her boyfriend, in real life, there would be hell to pay. The video is talking about what it is like to date a character from a video game but to me it is more like being obsessed. Maybe these girl should find another way to interpret their love, preferably with a living person.

  4. The video is about what love is or what dating is like with these video game characters in the video game world. This game is a simulation of falling in love, then being in a relationship.

    I do think that there should be boundaries to a “romantic relationship”. The video talked about a game that involves a simulation of being in a relationship. To me, I feel that it is not a “romantic relationship” because it is not reality and like I said it is a simulation. It is just simulating what the relationship would be like with a fictional character. Because of this, I feel this would be a certain boundary in terms of a “romantic relationship”.

    Jaydalynn B. says, “To me, this app just seems like another form of entertainment. I have absolutely no idea how these women are actually falling in love with these fake characters…” I agree with her because how are they falling in love with a character on their phone built by a game? They are not real nor do they exist in this world. What this game is doing, is targeting women and making them feel that they are in “love” when really they are not. Chanel O. stated, “Women playing these games are simply satisfying their hunger for romance.” and to think of it, are the women who play this game only playing it because they cannot get into an actual relationship in reality?

    Lastly, is all love the same? I think love can be expressed in different ways. I can say, “I love Cassandra”, but then when you use love in a sentence like, “I love your shoes!” the two do not mean the same. There is a difference in loving someone to loving something. The women who play the game think they love someone when it is really a something. Also, I think this game is changing the idea of what love means to these women.

  5. In Nick’s video, “What It’s Like to Date a Video Game Character,” it describes how romantic animated games have influenced many young woman to create virtually romantic relationships with the characters of the game. In terms of love, it is ambiguous and, according to Nick, “complex.” Also, it can be expressed in many different ways. In this case, I believe that there are boundaries to what counts as a romantic relationship, and no, not all love is the same.

    How is it possible for a person to have an “intimate relationship” with an animated character? To that extent, it seems bizarre, and it draws the line. In addition, in the video, it mentions that these women fall in love with this manly animated character because he resembles the “perfect man” when in reality, there is no perfection in a relationship. In other words, these videos create false concepts of relationships, which may affect future realistic relationships. I agree with Chanel when she mentions that this virtual romance is “only a depiction of what a real relationship or courtship could be like.” Yes, the game can only give a glimpse of what it may be like in a relationship, but it can never give true satisfaction or perfection.

    Like Jadalynn mentioned, “love does have a various amount of meanings.” I strongly agree with this idea because there are many different ways to express love. It may vary from buying someone a house to tenderly saying “I love you.” The women in the video experienced a love that is yearning, imaginary, and unfulfilling. Therefore, love is ambiguous and complex.

  6. When watching the clip “What it’s like to Date a Videogame Character” I found myself not surprised at all. I’ve seen games like this before and it seems as though they are becoming more and more common. Personally I don’t see an issue with woman playing the game and believing that they have fallen in love.

    I do believe there are boundaries when it comes to love. For example it would be wrong for a person to love an animal or someone who’s completely younger than them. However, in this case when women are falling in love with anime videogame characters it seems harmless. These women aren’t hurting anyone. Although the situation may be a little odd these women just want to experience love.

    I feel as though when these women sign on to their romance games it’s no different from when a person becomes Mario and saves princess Peach in Super Mario Brothers. As the designer of the games states the game serves a stress reliever. I do agree with Joshua when he gives the example of “loving Cassandra vs loving someone’s shoes” there is a difference between loving someone and loving something. However, it appears as though the women playing the video game understand that it’s a game. One woman even claims that if the man were to be in real life she probably wouldn’t date him.

    Overall I believe these women haven’t done anything completely illegal. Weird? Yes completely weird. However, it’s a harsh world if they chose to play a video game to feel a sense of love then more power to them. Rock on weirdos.

  7. “What It’s Like to Date a Video Game Character” is the definition of bizarre. The video illustrates the new craze for women across Japan; where the sole purpose of these games is to have the player fall in love with the characters.

    I personally do not see this form of media as a way to generate love. Jadalynn Bustamante stated, “that this is just another form of entertainment.” The purpose of a game is to provide some sort of satisfaction or entertainment from playing it. However, it should not result in falling in love with its characters. One of the young Japanese women that were interviewed claimed, “when she is playing the game, it is as if the character is a real-life lover.” I cannot grasp the concept of believing that a character in a video game can act as my “lover.” What is it that they are doing that makes them a lover? They are cartoon character whose purpose is to entertain, not fill an emotional void.

    A romantic relationship should be between humans because it is natural to gravitate or have romantic thoughts and feelings about other humans. However, I can see where these women are receiving some sort of satisfaction, but love is not one of them. I agree with Chanel Otec, that not all love is equal. There are different forms of it, and I believe that in today’s society the term “love” is used too loosely. I might say that I “love” doughnuts, but I also “love” my family. I am not “in love” with doughnuts; if I were I would probably have a show on TLC documenting my “strange” behavior. These women are not in love with the character, they’re in love with the notion or the thought of it.

  8. As I type this very sentence, I am finding every ounce of strength in body not to condemn the concepts unearthed in “What It’s Like to Date a Video Game Character” with a barrage of conservative values. However, despite my eagerness to spit venom, I will not. For I would be remiss to simply label another growing trend of pop-culture -as strange as it is- with the same “society is doomed” mantra spouted by thousands of other purists. What this video introduces is essentially a progressive new spin on the same idea that has been rehashed, received and resold over centuries: love.

    Perhaps it is best summarized in the video itself, when the narrator mentions that, “[The game] is just an evolution of the romance novel.” She is right in the sense that long before I phones, manga or romance-comedies, the romance novel was the social taboo of the time.The European Romance Movement introduced ideals of passion, devotion and bliss into these novels, that are still infused in today’s perception of what love “should be”. Yet at the time, sailors scoffed at the seemingly insane woman who fell under the romance novel’s charm. Perhaps, we should take the principles explored in this game and infuse them into another romantic renaissance. After all, if woman are preferring digital men over real males, what does that say about the the relationship status-quo society perpetuates? Or worse, what does that say about men in general today?

    But I digress, if anyone finds enough passion to love a fictional character on a phone, so let them. Why bother? If the American idea of world peace is to make as many people as happy as possible, why not spread the love to as many people who could conceivably care loving an 8-bit boyfriend? There are no boundaries on love in this sense.

    Josh states, “I do think that there should be boundaries to a “romantic relationship”. The video talked about a game that involves a simulation of being in a relationship. To me, I feel that it is not a “romantic relationship” because it is not reality…”However, I would disagree. Less than one hundred years ago, homosexuality was considered against the laws of God. In other words, “not real love”. All I see is a parallel of what has happened in the past one hundred years and what may happen in the next fifty years or so. Society is moving fast, too fast in my opinion, but change is inevitable.

    Perhaps one day, I’ll move to the woods and start a bear colony, while everyone else finds out they can’t procreate with their cell phone (well,at least not yet).

  9. In my opinion, the only requirement in a romantic relationship is a mutual love between both partners. That’s it. Of course, this idea of relationships gets overshadowed by apparent and mental boundaries seen in society. Most boundaries are understandable to people, such as laws that prevent underage dating, but the mental notion to judge people’s relationships harshly on the account of it being “weird” is just wrong. People are entitled to do whatever they wish to do. Even if they decide to go beyond people and fall in love with a virtual boyfriend, I say no harm done. To me, it has come to an understanding that the relationships between the boyfriends and the women are what surprise some people. Unfortunately, a generalization that relationships made from otome games are weird, so therefore all people that play otome games are weird seems to have risen. I know some people that play Otome games for entertainment or pure curiosity, not just for, as Chanel puts it, “satisfying their hunger for romance.” To answer Nick’s last question: Is all love the same? No. The word “love” becomes a polysemant( I hope I’m using this word correctly) when describing anything. I love pizza. I love the show Lucifer. I love my cat. Three examples, three different meanings, and the same adjective that connects all three of them.

  10. Love is a subjective feeling. That said, it isn’t out of the question to imagine someone developing romantic feelings towards something that is not human. There are many who go to even greater lengths for love. Dating all the way back to the Victorian era, there were people who went so far as to attempt to summon succubi/incubi, demons that visit in the night to eat the souls of men and women. Considering that, someone falling in love with a virtual boyfriend/girlfriend is pretty tame. There are many factors that could lead people like this to seek such nontraditional relationships, such as money, personal preference, or just poor luck with other people. These people cannot truly be blamed, as two humans loving each other is hardly anything more than flesh and sexual craving, people seeking comfort, seeking acceptance. To each their own, and different boundaries will be held no matter who you ask. The English language does not host a very impressive arsenal of words for conveying affection for someone. For one, love is a word to be thrown at anyone and everyone unconditionally, but for another, it may be a word that is only said to a soul mate. As Romel eloquently puts it, “if anyone finds enough passion to love a fictional character on a phone, so let them,” because at the end of the day, other’s pursuits in love hardly affect your own. Whether you choose something normal or unusual, it is at your discretion, and is your choice.

  11. Nicholas C.’s shared video entitled, “What’s it’s like Dating a VideogameCharacter” is a highly peculiar and worrying one. Japanese women are presumably into this unhealthy obsession with virtual friends or boyfriends. It is a realm for them to disconnect from the real world to a computerized utopia of their own creation. Regarding to the prompt of this assignment, I believe there are boundaries when it comes to love, and to it, there are variations of love.
    There needs to be boundaries for everything and for this case, it is love. Joshua L.’s statement, “They are not real nor do they exist in this world. What this game is doing, is targeting women and making them feel that they are in “love” when really they are not.” Like stated above, I extremely agree with Joshua. These women are subjected to unreal relationships with their virtual characters. This is not real love, but an unhealthy obsession. There is a term for this occurrence; “fictiophilia” is described as having a love and addiction for a fictional character that does not exist. An example of this would be individuals owning body pillows of sexualized anime character depictions or referring to their anime girlfriends as “waifu.”
    Love should be between humans as it is natural and orthodox. Loving an object artificial and simulated can be a borderline mental disorder in others’ views; for instance, obsessive compulsive disorder. Relating back to Joshua L.’s viewpoint, “I think love can be expressed in different ways.” This is the fundamental basis of love. Love can mean anything to a person, such as loving a person, a dog, or a book. This suggests there are distinctions of the meaning of love. According to Google Search, love is described as an affection for an object or person. However, in my opinion, it only comes to a point where love ceases to exists if the object is simulated and not worth loving in which it becomes an obsession. True love can only exist truely between real and functioning humans thereof with no exceptions.

  12. In the video entitled, “What It’s like to Date a Video Game Character” it discusses romance games that stimulates falling in love. In these games that are aimed towards women, allows the player to create their own “fantasy” relationship that would not be feasible in the real world. Natsuko who is the Executive Producer of Cybird states, “We were intending to create the kind of glittering world that women longed for”.

    In the romance game Midnight Cinderella, players portray a princess whose duty is to pick a prince. The whole idea of the game is to live a fantasy, the player gets to live their virtual life as a princess with the perfect man of their choice. However, could one truly call it a relationship if it is perfection? No relationship is perfect, and not everything goes the way one wants it. With relationships comes unpredictability, and challenges are not included in the romance games because it is not defined as perfection.

    Furthermore, a virtual relationship is also one-sided. Jessica writes, “Yes, love is complex but it needs to be mutual between two living and breathing people, not a living breathing person and character made of pixels”. I agree with Jessica because a video game character is just a program, not a real person that can develop real feelings. This is where I draw the boundary to what counts as a romantic relationship.

    To answer Nick’s question, “Is all love the same?” I would say no, love is not all the same. Jaydalynn writes, “ Love is very complicated topic. People have their own ways to feel, interpret, and express it”. Jaydalynn perfectly expresses how I feel about love. Love is a topic that is very complex. Everyone has a different connotation of love.

  13. In the video “What It’s Like to Date a Video Game Character” it talks about how young women fall in love playing this dating app. They start as a princess and their objective is to find a “boyfriend.” In the video AYAKA states that “Its really the same as being in love with him.” In my opinion, love is a very strong word but it can mean different things.
    To answer the prompt, I believe that there is a boundary to what counts as a romantic relationship. As Chanel said” It isn’t a real romantic relationship, only a depiction of what a real relationship or courtship could be like.” This proves why I believe that there is a boundary and why I disagree with AYAKA. The purpose of this game is to help young women find true love but I do not believe you can love with fictional characters.
    I mentioned that love can mean different things. For example, there are terms like” I love him like a brother/sister.” Some people say “I love her” but they are not ” in LOVE with her.” My point is that not all love is the same. It depends how the person uses the word. Overall, love can be difficult and complicated.

  14. In the video “What It’s Like to Date a Video Game Character” it talks about how young women fall in love playing this dating app. They start as a princess and their objective is to find a “boyfriend.” In the video AYAKA states that “Its really the same as being in love with him.” In my opinion, love is a very strong word but it can mean different things.
    To answer the prompt, I believe that there is a boundary to what counts as a romantic relationship. As Chanel said” It isn’t a real romantic relationship, only a depiction of what a real relationship or courtship could be like.” This proves why I believe that there is a boundary and why I disagree with AYAKA. The purpose of this game is to help young women find true love but I do not believe you can love with fictional characters.
    I mentioned that love can mean different things. For example, there are terms like” I love him like a brother/sister.” Some people say “I love her” but they are not ” in LOVE with her.” My point is that not all love is the same. It depends how the person uses the word. Overall, love can be difficult and complicated.

  15. Love is a very complex matter. Everyone has many ideas on what love is. Personally, if someone likes or falls in love with a fictional character from a game is okay. It is the same as someone falling in love with a celebrity from a TV show or movie. Yeah that person is real, but the chance of meeting that celebrity is closer to zero.

    Jessica said, “To be in a relationship with a fictional character is just nonsense. That is not a relationship that is obsession.” I disagree because that is what the game suppose to do. If the game did not stimulate these kind of feelings on the customer. Then the game would be considered as a failure.

    The audience that was aimed at for the games were 20+ young women. At their age, they should notice that what happens in the game might not even happen in real life. So I believe they might be playing the game for the sense of being in love with the popular character of the game. Chris said, “These women are not in love with the character, they’re in love with the notion or the thought of it.” This might be the case for most of the women playing that game. This also implies to the men that are secretly interested in these type of games.

    Ayaka-san said, “For now I have no plans to stop playing.” So the women might be playing this at the moment to feel what it is like to be in love. By this quote, I feel like she is more for the sensation of being in love than falling in love with the character itself Now going back to Nick’s prompt, are there boundaries to what counts as a romantic relationship? Is all love the same? I think there should be almost no boundaries in love and it is not the same. Each and every single love we feel for a certain thing, someone or event that happens in our everyday life are different.

  16. The video, “What it’s Like to Date A Video Game Character” is about a simulated dating app created for women ages 20-30. The main objective of this game is for women to fall in love with a video game character.

    Personally, I do think romantic relationships have boundaries. I do not understand how women consider having a relationship with a video game character a romantic relationship. As Chanel O. said, “Women playing these games are simply satisfying their hunger for romance.” Apps such as this one, target women who want a romantic relationship but are not in one. I do not consider a real romantic relationship.

    Is all love the same? No, I do not think love is all the same. There are many different definitions, and many different interpretations of the word “love”. There is love for family and close friends, but that love is different than love for a song or an object. I think that the love women have for characters in the app, is not real love.

  17. In the video Nick shared with us entitled “What it’s like to Date a Videogame Character,” the newest Japanese trend of virtual relationships or “otome games” are described. According to the video, “The usual objective is to fall in love” with one of the many characters, essentially creating a virtual romance novel.

    In my opinion this is just another weird fad that is becoming more and more popular for no good reason at all. There’s no way you can have actual feelings or claim to be “in love” with a made up character in a roleplaying game. In response to Nick’s prompt, yes I do believe there are boundaries to what counts as a romantic relationship. A game on your phone is literally just an app made for entertainment purposes, and I doubt that computers feel romantic feelings towards whoever is playing the game. As Chanel Otec mentioned in her response, “It isn’t a real romantic relationship, only a depiction of what a real relationship or courtship could be like,” and I could not agree with this more. Real relationships are made up of so much more than just a perfect “prince”, something a computer game fails to represent to its consumers who believe they are in love. Opposed to a romantic relationship, which involves real living people and real human emotions, these otome games clearly cross the line of what I consider a “romantic relationship.”

    As the video goes on it shows multiple fans of the game, all of which were infatuated with the virtual reality and the characters that are a part of it. One of the main interviewed Japanese girls described her relationship with one of the characters as being “in love,” something I do not quite understand. Like Jadalynn described in her post “It is common for people to fall in love with characters simply because they really admire them for certain qualities or they fill in a hole they are lacking in their real lives.” I believe that what Jadalynn wrote is true and to add on I essentially believe it is difficult to be in love with something, but it is easy to be in love with the thought of it. It all comes down to Nick’s question of is all love the same. I believe that is very hard to answer depending on how you look at things. Not everyone would describe love as being the same definition or feeling, so certainly not all love is the same. Love is complex and difficult and almost everyone has their own opinions on what love truly is.

  18. In the video Nick shared, “What it’s like to Date a video Game Character” describes how romantic animated games have started to influence many young women to create romantic relations with the characters in the games. Many of the woman described the feeling that they felt for the characters in the game as “love”. I agree with josh when he says “This game is a simulation of falling in love, then being in a relationship.”

    I don’t think this game is an romantic relationship but rather a simulation of one. There is no romance in a relationship with an app. You can’t hold the fictional characters hand, kiss them, take them out on real life dates. You can’t share a memorable experience like a first kiss or first date or silly little inside jokes with a fictional character. I don’t want to be rude but it almost seems like a cheap knockoff of an relationship. Jaydalynn B. said “To me, this app just seems like another form of entertainment. I have absolutely no idea how these women are actually falling in love with these fake characters…” I agree with her because it does seem like entertainment and i don’t understand it.

    “In addition, in the video, it mentions that these women fall in love with this manly animated character because he resembles the “perfect man” when in reality, there is no perfection in a relationship” I agree with Benjamin there is no perfection in a relationship. No one is perfect and if someone was perfect i think the relationship would be boring. People’s imperfections is who they are and often times is some of the main reasons why we are attracted them.

    To answer Nick’s question, I believe there are boundaries to what counts as a romantic relationship. What the video described was a game not a real romantic relationship. If anything it’s a cheap knockoff meant to entertain people which actually interferes with people experiencing a romantic relationship.

  19. The intent of the video Nick shared, called “What it’s like Dating a Videogame Character”, was to provide it’s viewers with a view into what it would be like to date an imaginary character and stimulate the feeling of dating and falling in love. In Nicks prompt he asks if there should be any limitations to falling in love and having a romantic relationship.

    In my opinion, there should be nothing wrong with a persons willingness to feel as though their relationship is fulfilled through simulations. The idea of having an imaginary companion isn’t as far off as people believe. From a girls perspective, growing up as a kid I would grow crushes on characters from cartoons (i.e danny phantom) and wouldn’t think anything of it. In fact, it grew me more interested into the actual cartoon because of it. Would i engage in having a stimulation of a romantic relationship? No. But that doesn’t mean a person should have a limitation because most of the population doesn’t believe in this sort of dating. Everyone is entitled to having their idea of a romantic relationship and engaging in this is a perfect example of how people are still tentative to foreign things.

    Kenneth said, “Japanese women are presumably into this unhealthy obsession with virtual friends or boyfriends”. In response to this, i believe much of this love for virtual characters is the fact that they are able to claim them as their own without the fear of rejection. I disagree with Kenneth’s idea of it being an unhealthy obsession because they may very well be engaging in this out of the fact that they enjoy the idea of being able know they will have that at their disposal. In the video it stated how they are able to access the character whenever they want knowing that it will always be there. To further the discussion, do people need to be exposed to this type of actions for it to become a norm? I believe people have the right to develop their idea of what love is in their eyes and in the same light have the right to love their idea of what love is. If they’re not harming anybody, is it really a problem?

  20. Love is defined as a feeling of strong or constant affection for a person by merriam-webster but I believe that the meaning behind love is more important than the definition. When people say they love a book, movie, or restaurant does not mean the same as loving your family and friends. To quickly answer the prompt, yes there are boundaries to what counts as a romantic relationship and no not all love is the same. I believe Jaydalnn put it best saying “ I have absolutely no idea how these women are actually falling in love with these fake characters, but everyone has their own way of doing things.” I find it startling that someone could actually fall in deep love with a fictional character on a phone but this could work as therapy for people who have had a traumatic experience in their life. Everything in life has its limits, to a certain extent I believe someone can love a fictional character but where it crosses the line is when they start having intimate feelings. The game was programmed in such a way that it is understandable why someone might say they love a fictional character but really that was the intention of the game creators to make you feel like have a legitimate relationship with their program. The reason these games and other forms of entertainment are made is for an escape from reality, your fantasies come true and you are with the bad boy of your dreams. But in the end, I believe that people should come back from their fantasies because having obsessions like these could be unhealthy for the mind.

  21. In the video “What it’s like to Date a Videogame Character,” they talk about a crazy new app that has been developed. It is used to let women who are twenty or older date a virtual man and goes through a romance novel that is similar to Cinderella.

    To respond to Nick’s prompt, I do think that there are certain boundaries when being in a romantic relationship. I personally think that for someone to be in a relationship, they both have to be real. In the video it explains how a woman has fallen in love with one of the app’s virtual man. She says that,” it feels like love.” The game’s job is to have these perfect men and these perfect relationships which could cause someone to swoon, but at the end of the day, it still isn’t real.

    I agree with what Samara said,” … this is just another weird fad that is becoming more and more popular for no good reason at all. There’s no way you can have actual feelings or claim to be “in love” with a made up character in a roleplaying game.” I do think that this will probably blow over soon just like any other fad. I also think that many women will still have the same reaction like Ayaka in the video. Many people are different and some like to be in real relationships and some like to be in virtual relationships.

  22. In the video, “What it is Like to Date a Videogame Character” it discusses how women such as Ayaka fall in love with virtual characters. The whole point of the game is to interact with the characters and see how their decisions affect the plot.

    I agree with what Jaydalynn mentioned, “love has multiple meanings and so no, not all love is the same.” Therefore the love I have for my pets is different than the love I have for pizza. When watching a t.v. series I fall in love with the characters, but not because I am actually in love with them, but rather because I admire them and some of their qualities. I think that the women are confused with what type of love they actually feel for the characters.

    I believe that there are boundaries to what counts as a romantic relationship. The game is not real and is only a simulation; these games are creating an image for girls of what a perfect partner would be like. Even Ayaka mentioned that she can have him around whenever she wants and can put him away when she doesn’t. In reality not all relationships are going to be perfect as this game depicts, and these girls should see that there is a boundary to what is a romantic relationship, and that this game is not a real relationship.

  23. In “What It’s Like to Date a Video Game Character,” we see how women are falling for the perfect man, or at least the perfect virtual man. They have the good lucks and charm so what’s not to like? But is that all there is to love? To me it seems that these women are not in love, rather they are in love with the idea of being in love.

    In our culture, we are bombarded with the idea of being in love, from the pop songs playing in the radio to the cheesy teen movies where the girl is hopelessly devoted to her crush. The idea surrounds us so much that some of us can’t help but to want that for ourselves. We crave it so much that it becomes a part of us and even in some cases, we feel unfulfillment when we aren’t experiencing it. So, it’s not a surprise when we see virtual games like the one in the video gaining popularity. As Chanel said, “Women playing these games are simply satisfying their hunger for romance.”

    In my opinion, romantic love only works when it is reciprocated. I mean, what’s the point of loving someone romantically if you’re never going to be loved back? I think that for those who want it, they should seek for a love that consumes them and makes them a better human being. Their partner should bring out the best in them and should fill them with peace and happiness. Sure it won’t all be sugar and rainbows. As Benjamin said, “…in reality there is no perfection in a relationship,” but it should be a relation of improvement. Love should be more than thinking a character that doesn’t even exist is charming.

  24. In the video, “What it is Like to Date a Videogame Character” it showcases people who have fallen in love with virtual programs. In my honest opinion I think it’s very interesting.. If they have problems with finding a partner in real life and prefer virtual partners who are we to say they’re wrong. Atleast in their method no one gets hurt, unless they decided to program the virtual partner to break up with them..
    I agree with what Jaydalynn said, “people fall in love with characters simply because they really admire them for certain qualities or they fill in a hole they are lacking in their real lives.” Most of the messed up people in the world do the things they do due to something that has happened in their past. People cling onto things that give them a feeling of purpose or a feeling of being complete and/or numbness. These people have decided to cling onto a virtual program that acts as a partner. I believe there are no boundaries except for the taboos set by society, which we can individually decide if we even care about. I say there are no boundaries because I can honestly say I am deeply in love with my bed.

  25. The video that Nick shared, “What It’s Like to Date a Video Game Character”, presents the idea that people can fall in love with pixels on a screen. The video also shows an interview with a girl that is currently in love with a video game character. She fell in love with the character playing a mobile game that is a dating sim, which is widely popular in Japan. I think that love is something that is mutual and is between two conscious beings.
    I feel that the feelings that the girls fell when they play these dating sim games is infatuation. Infatuation is what has these girls all obsessed over the characters in the game. I also think that love has to be mutual, at least when in a romantic relationship, as I said in the paragraph above. The video game character does not love these girls because it has programmed responses. I think the video game character must also know that it is in love for it to be valid. The video game character will never know because it has no consciousness and no sense of self. Those are the boundaries I believe that love must fall under. I also believe that love is different because the love you feel for your mother, someone that has passed away, and your dog, is all different. But I still think that the love that one feels for a significant other must fall under the boundaries above.

  26. I want to condemn people for this type of “love”, but I find it difficult to even call it love. In my personal opinion, there are three main types of attraction. Love, lust, and infatuation. In love, you care for a person. You see their flaws as best as you can, but you still care for and respect them as a person, going deeper than just romance. It’s a bonding of people, or a feeling one can exhibit to show heightened affection for a person. This, to me, is not love. It is someone who enjoys an app more than is probably healthy. I agree with Josh, the ‘love’ is a one sided simulation, a summer fling that ends when Ayaka drops her phone and her boyfriend’s screen shatters in front of her.

    This relationship also seems to exhibit some degree of lust. Maybe not lust in the conventional sense people think of, but more lust for a relationship, for love. The lust for the feeling of being needed. Apps like this prey on the insecure, the vulnerable. They find people with low self esteem and self worse, and sell them an absolute dreamboat for the low low price of your battery life and probably a few microtransactions.

    Out of all of these, however, the relationship seems to be infatuation. Ayaka sees LoveGod McSexyFace, and falls in love. In a way, it’s hard to blame her. People like these are created to be nearly perfect. You look at them and see nothing but positive things. They become an obsession, a desire, and in a way, a trophy husband (trophy app?). One becomes so obsessed with the person, they forget their own life. This is why I completely eschew from referring to this as any real form of relationship if possible. It’s a bonding, comprised of a flesh body of insecurities and need, and a metal body comprised of pixels and wires and a battery. Love is love, and love is beautiful. But, this is not love. This is, at the very best, unhealthy.

  27. The video, “What It’s Like to Date a Video Game Character” is about a new form of an online romance genre called an otome game. The storyline allows users to interact with a “virtual boyfriend” and “fall in love.” One of the many factors which attract people to the game is perfectly said by regional manager of Cybird Lena, “I think it could be a great stress reliever when you are playing these games. It is really nice to have a guy who lives in your cell phone and only comes out when you want him to.” The players want a break from reality. If “dating” an animated character (or a pigeon) makes these women happy- go for it. How is it different from liking a celebrity and wanting to date him/her?

    I think this genre is good as a game but taking it too literally is a recipe for disaster. The problem with it is it can easily misconstrue the idea of “love” and being in a relationship. To prove this point, the women mentioned in the beginning of the video said, “when I am playing the game it feels like he is my lover. Even if there is a similar person in real life I do not think I would like him.” Forming a bond with another person is a beautiful process yet at the same time it can be difficult and exhausting. If players only expect the otome version of a “perfect boyfriend” then I agree with what Jessica G. said, “that is not a relationship but an obsession.”

  28. From what I understand about “What It’s Like to Date a Video Game Character” is that it is an absolutely brilliant idea. Clearly the companies making these games are making a decent lump sum of money through what they are selling to their consumers, and what is this company selling? They are selling the one thing people say money cannot buy, love. To answer Nicks prompt, I do believe that there are boundaries to what counts as a romantic relationship, but those boundaries are up to the individual to decide and no one else. Quite frankly I may have never given this topic a second thought if not for having viewed this video and I assume that is also true for most others who watched this video for the purpose of this blog assignment. That having been said, I believe if this is a way an individual chooses to experience what in their opinion is love then who am I or anyone else to tell them they are wrong. I feel that Collin put it perfectly when he said “at the end of the day, others pursuits in love hardly affect our own.” Then comes the question “is all love the same?” I believe that we use the word love much to often and at this point it means much less than it should. I cant say I love chili fries the same way I love my family but it sure as hell is a close call.

  29. My answer in response to the prompt would be that yes, there are boundaries to what counts as a romantic relationship, but that sentence can be broken down further than that. I see two different questions in this sentence. Are there boundaries as to what counts as loving someone or something, and are there boundaries to what counts as a romantic relationship? Everybody can do whatever they want, they could fall in love with anyone or anything. For example, Ayaka loves this fictional character, but a relationship by definition is an emotional or other connection between people, so realistically speaking Ayaka and her prince charming can never be in a relationship because it is not mutual and he is not real.

    In response to the second part of the prompt, is all love the same? My answer would be no. As Chanel stated previously, “I love my family differently than I love this pumpkin spiced latte I’m drinking.”

  30. After viewing the video “What It’s Like to Date a Videogame Character” I believe that everyone has the right to love whomever they want regardless of gender, sexuality, or in this case whether or not they are actual living breathing human beings. With that said, I completely agree with what Jose G said about how he believes that there are boundaries to what counts as a romantic relationship, but those boundaries are up to the individual to decide and no one else. What should it matter to us who or what someone decides to love or have a romantic relationship with? That individuals love life does not affect anyone else’s love life but their own so there is no need for unwanted and unneeded judgment toward that individuals decisions. As to Nick’s second prompt question “Is all love the same?” I believe that no not all love is the same. To really answer this question we would need to answer this question “What is love?” and quite frankly that could be a whole other blog assignment on its own. I believe that the definition of love is different for everyone, and depends on what situation you are referring to. Everyone experiences love differently and that’s the beauty of it. In the end, if someone wants to date a virtual character, an item of clothing, or pizza who’s to stop them?

  31. In the video Nick posted ,”What’s it’s like Dating a Videogame Character”, shows young women having virtual relationships with fictional characters inside a mobile game. The game creates a virtual utopia where the objective is to fall in love.“We were intending to create the kind of glittering world that women longed for.”, stated Natsuko who is the Executive Producer of Cybird. These women play these games to simply satisfy their need for romance or to get a break from reality.

    The act of forming a relationship with a virtual character doesn’t bother me, if these women can get the same feelings and needs as they would from a real one, who am I to say it’s wrong. The feeling of love is complex, everyone has their own idea of what love is. As Romel stated, “if anyone finds enough passion to love a fictional character on a phone, so let them,”.

  32. The YouTube video What It’s Like to Date a Video Game Character showcases the recent craze over Otome games, which are known to target females seeking a virtual romance. These intriguing romance games originated in Japan in the mid 90s, and now account for much of the sixty billion dollar mobile gaming industry. Ayaka, an Otome player featured in this video, expressed her love for her virtual boyfriend. She said, “I feel in love. It’s really the same as being in love with him.” Assuming from her way of putting it, she seems to acknowledge the fact that having a virtual boyfriend she exclusively interacts with when playing a mobile game is quite different than having a real boyfriend. So then what are the boundaries of a romantic relationship in a game vs. in real life?

    I think the answer of this question calls for a deeper examination of the criteria for a romantic relationship. A romantic relationship entails having any sort of interaction, and being able to give and receive romantic affection. The fact that the Japanese Otome games are deliberately designed to meet most of these criteria for a romantic relationship is probably the reason why these games are extremely successful. However, the women who engage themselves in these types of virtual relationships seem to acknowledge the fact that their “boyfriend” is really just the product of computer programming, yet choose to ignore it.

    Just as Chanel Otec put it, there’s a difference between the love you have for your family and the love you have for your favorite Starbucks drink. Again, Ayaka claims that she is in love with her virtual boyfriend; more likely, she is in love with the idea of having an astonishingly good-looking male character at the touch of a button to give her the romantic satisfaction she yearns for. Surely, if Ayaka had a real boyfriend, she would not have an array of merchandise with his face on it like she does for her virtual boyfriend.

    In my opinion, there is no comparison between having a virtual romantic relationship and having an actual romantic relationship. Having said this, props to the plot writers of otome games for making their games as realistic as possible, as evident in the recent spike of downloads in both Japan and the U.S.

  33. Love is that four letter word that we as humans use to express great, romantic emotion towards each other. Whether the feelings are romantic or not, is up to the one expressing the emotion. But as time progressed, people began to lessen the severity of the word allowing it to become more casual. Nowadays, people can say, “I love you” to each other without it meaning that they want to get married. Love can be casually used to express great emotion toward nonhumans such as a show, food, store, or in the case of the article, a character.

    In the video, What it’s like Dating a Videogame Character, there is a Japanese woman who is being interviewed about her obsession with a dating simulator character. The video goes on to talk about the rising popularity of videogames in the dating sim genre. While to some her obsession may seem strange and possibly unhealthy, the video shows that she is not alone. The woman says she is in love with the character, which to some may seem off-putting but it is really not that strange. Many people fall for fake characters in television show or books, so to fall for a videogame character is not too taboo. What differs in this woman’s case is that the character is responsive and converses with her, even though they are programmed responses.

    In response to the prompt, I feel her emotions are valid and that there really is no boundary to love. Of course there is the legal boundary of love that I agree with, because pedophilia and incest is in no form okay. But if the love is legal and is not harmful to others, I see no problem. It may be strange, but in no way is it harmful. As Janina Gutierrez previously said, “These women aren’t hurting anyone. Although the situation may be a little odd these women just want to experience love.” We live in a harsh, cruel world so these videogames allow these women an escape from reality.

    For example, in the TLC show My Strange Addiction, there are multiple people on the show who have romantic and sexual feeling towards inanimate objects such as a car, carnival ride, and a plane. While of course there are psychological reasons to those emotions, they are still valid because they exist. To invalidate someone’s emotions just because you do not like it is insane and rude. A person cannot help how they feel, so might as well not make someone feel bad about an involuntary emotion.

    While their love is taboo, these women or anyother person should be allowed to have their feelings. As long as it is legal and does not harm anyone, there is no other limit to love. All love is the same and as long as the person is happy, they can go on and have their romantic relationships, no matter how strange.

  34. After watching Nick’s video, I began to question the real meaning of love. But I have come to the conclusion that Love should be only real when it shows a certain amount of intimacy. If you are going to say you love a virtual character then it must be something that you idolize them for. Not to the mention the fact that if you’re in love, usually in a relationship, there is consent from an actual being (living person). I believe that there is a line drawn between love and obsession, the woman in the video was merely obsessed with a character.

    I also began to question all the virtual characters I have encountered in my many years of gaming, and not once have I ever felt like I was in a serious relationship with a character I loved. Never has a thought about Master Chief’s beautiful symmetry crossed my mind until now. I would have to agree with Noah when he says the relationship seems more like lust than love.

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